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NOTArnco and Midgard

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NOTArnco and Midgard Empty NOTArnco and Midgard

Post  Flexor Abductor Wed Jun 18, 2008 12:30 pm

What's the story behind NOTArnco and Midgard? I'm still new to midgard. and was wondering about the names and how it came about.

Will someone give a short history lesson?

Dave
Flexor Abductor
Flexor Abductor

Posts : 62
Join date : 2008-06-15
Location : Almost Heaven

http://www.thenewtech.com

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NOTArnco and Midgard Empty Re: NOTArnco and Midgard

Post  inker Wed Jun 18, 2008 6:42 pm

Well Dave Since I am the Earliest member (the Founder) I can give you the quick run down.

When I first started this Game, Me and a few friends that work together started and alliance called "sign club" since we all work for a sign company. As that alliance grew I split off to form a wing of "sign club" called "NOTArnco" (Arnco is one of our sign shops competitors). "NOTArnco" grew in to a decent alliance and formed many powerful confeds. "sign club" disbanded and the members joined various other alliances, but "NOTArnco" stayed toether and grew bigger. Finally one day I was going through our NAPs and came across MIDGARD. I wrote to them asking to upgrade our NAP to a full confed. Wudikind, the leader of MIDGARD, wrote back and asked if we would like to become a wing of theirs instead of just being a confedarecy. I agreed and here we are today. Midgard-UF (the UF stands for : United Front)

Hope that helps

Inker

inker
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Post  Flexor Abductor Wed Jun 18, 2008 9:52 pm

Thanks. That did clear up those questions. It didn't make any sense to me before that and I had always wanted to ask. Thanks again.

Is there a certain amount of villages that can be in a wing? Or can it be as big as possible?

Dave
Flexor Abductor
Flexor Abductor

Posts : 62
Join date : 2008-06-15
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http://www.thenewtech.com

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Post  inker Wed Jun 18, 2008 11:15 pm

the most members any alliance can have is 60. there is no cap on villages.

inker
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Posts : 27
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